Rezrider wrote:So if you add a filter to remove the prop blur does the frame rate have any effect on the picture? Would the addition of a filter be noticeable when changing from 30 FPS to 60 FPS?
I'm curious. I'm just getting started with video and I'm playing around with different settings.
Are there any other quality issues that are affected by the addition of a prop filter?
Thanks,
RR
It's not just a prop filter, it reduces light to the sensor causing the scan rate to slow down, capturing fewer "slices of time." The prop thus becomes a blur by appearing to move faster from point A to point B along its arc. A higher frame rate will have to scan faster to make more images per second, so your stop-down of light entering the sensor will need to be even more aggressive....
I think.
To be honest, I haven't experimented with 60 fps and a ND filter and compared to the 24fps I normally shoot at.
I stacked my circular polarizer on my ND8 and in addition to a little vignetting like Greg said, I saw pronounced blurring from vibration. The scan rate was so slow that a single point being deflected X amount by vibration turned into blur instead of mild jello. Neither is preferable, but I noticed it changed with RPM, as it's the source of vibration.
I sure would like to see an action cam come out with a global/rotary shutter like my Black Magic has. It makes props look amazing!
Here's an old GoPro Hero 3 video. you can see some of the vibration induced blurring as I get on the power down near the river.
This video by comparison is circular polarizer only, which is only around 2 stops of light reduction. Near the end of a day when the sun is low, it can be plenty to blur the prop.